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Scp containment breach 914 guide
Scp containment breach 914 guide






scp containment breach 914 guide

Once you get to 914 drop your card in it and upgrade it to a level 5 key card.(DON’T ACTIVATE IT AND GO INSIDE, YOU WILL DIE) Once you got the level 2 key card and went into a section keep going around until you find 914 or if it is not in that section go to another one until you find it and if that fails go to the last section to find it.(If you saw a gate memorize where it was and how to get there) >An other option is you keep running away, if you run long enough he will stop chasing you.(this takes a very long time) Only tips i can give is either try to tesla gate him.(he does not walk through corridors he will walk a straight line towards you, that can be through walls) >Honestly 106 is your worst nightmare in this game, when you walk through a room with black goo in it there is a chance 106 will show up through it. You can stand right beside them and they wont notice you, use this as an advantage to get past them.

scp containment breach 914 guide

>Also MTF are blind they don’t see you unless you are right in in front of them in their line of sight, if they spotted you they will try to follow you for about one room. >Don’t shoot MTF guns are pretty useless in the game and a waste of time, just collect a bunch of bandages in the D-class cells. I suggest letting your blink timer get as low as possible and only then starting to strain your eyes. >If you have looked at him then don’t blink and just put a closed door between you and 173 then just go on exploring, if needed you can keep your eyes open longer if you strain them with “V” but if you let it go you instantly blink or when you can’t strain your eyes any longer. >As weird as it sounds don’t close or gates like at 914, because 173 has magical abilities to go through doors and unlike in containment breach you have to look at the door to open it. >If you hear him don’t look behind you, he doesn’t ever attack unless you have seen him.(this also counts if you only a small part of his body, so check corners because when you walk through you might barely see his arm and usually you also have to be in the same room for it to register as you looking at it.) The map is randomly generated so it doesn’t matter which one you choose. So once you finished listening to the speech or just skipped it, you can find a level 2 keycard on a chair on the stage.(It is the third chair from the right)Īfter you collected this card choose a random section from A, B or C. This Guide will aim to explain How to beat the game, give some tips against mtf, scp-106, scp-173 and 914 crafting recipes.








Scp containment breach 914 guide